Environment Compositing - Matte Painting + 3D

Concept

A series of environment composites built through a combination of 3D and photographic elements. Each piece explores world-building through composition, lighting, and atmosphere—assembling disparate elements into a cohesive, believable scene.

With a background spanning architecture, game environments, and visual effects, this work reflects a consistent approach to building space: starting from structure, shaping with light, and refining through composition.

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Future Relics: Cinematic Worlds for Vehicles

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Product Visualization & AR